Today, a new update, version 12.1, has been released for Shakes & Fidget. It brings some new features, including changes related to the Hellevator, which will soon reappear in the game.

The Hellevator will open on Friday 27.05 at 16:00 CET and will remain open for 10 days, featuring 500 floors filled with monsters, mysteries, and treasures. In this place, you can fight together with your guild. More details coming soon!

Additionally, several changes have been introduced, and many bugs have been fixed. Below is a list of all the changes, new features, and the list of fixed bugs:

New features:

General: animation speed of fights can be changed now

Hellevator:

  • New Treason-themed locations and enemies
  • Enemies deal elemental damage and have resistances now
  • New Hell Tokens Collection Campaign which will reward you for collecting Hell Tokens every day
  • New shop "Beelzebub's Emporium" where you can buy treats that have a positive effect on your fighting power

Pets: you can find the Whitsun/Pentecost pet (earth 16) during the entire Whitsun/Pentecost event now

Improvements:

General: Moved international worlds to own list instead of being displayed for every country

Fights: attacking twice unintentionally by pressing the fight button too quickly is prevented more effectively now

Mobile Apps: Improved auto-detection of portrait/landscape mode for smartphones and tablets

Hellevator:

  • Added three new icons to reward screen to show what character backgrounds you can win
  • Locked guild members are now marked for guild members in the Hellevator, and their Hell Tokens are not taken into account
  • Guilds will only be displayed in the rankings after collecting at least one Hell Token
  • Expanded rankings of own guild with player level, best floor and current floor
  • The Hellevator banner in the guild remains clickable as long as the reward can be claimed

Hall of Fame: own rank is displayed in the International Hall of Fame now

Fixed bugs:

General:

  • On new game worlds, the Daily Login Calendar will reward you only starting on the day after the official launch
  • Controls: using numpad hotkeys and the enter key no longer trigger wrong actions

Todo list: Zookeeper task is displayed regardless of its state now

Hellevator: timer of key cards always shows correct time now, even when closing the game and launching it again later

Character:

  • Druids no longer change equipped mask when you click another player's secondary weapon/shield slot
  • Fixed a display bug of your companions' hit points if attributes were too high

Tavern: if you don't have any pets, the tavern button no longer flashes during "Egg Hunt" event

Blacksmith: increasing a weapon's attributes displays the correct value now if more than one attribute upgrade is applied (no more rounding error)

Mail: too long names no longer overlap the time stamp of fight messages

Wheel of Fortune: rewards are no longer displayed twice